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	<title>Guides &#8211; Chiaki-ng</title>
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	<description>Remote Play Compilation Package Download &#38; Setup Guide Hub</description>
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		<title>Managing Multiple PS5/PS4 Consoles &#038; Accounts in Chiaki-ng</title>
		<link>https://chiaki-ng.com/remote-play-multiple-consoles/</link>
					<comments>https://chiaki-ng.com/remote-play-multiple-consoles/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:39:05 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/remote-play-multiple-consoles/</guid>

					<description><![CDATA[chiaki-ng handles multiple consoles just fine: each PS5 or PS4 registers separately, and you pick which one to stream from in the main window. PS4 and PS5 can mix on the same network. The one rule to remember: registration is per console and per PSN profile — family members each need their own registration with...]]></description>
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<p><strong>chiaki-ng handles multiple consoles just fine: each PS5 or PS4 registers separately, and you pick which one to stream from in the main window.</strong> PS4 and PS5 can mix on the same network. The one rule to remember: registration is per console <em>and</em> per PSN profile — family members each need their own registration with their own Account ID.</p>
<h2>Registering a Second Console</h2>
<p>Repeat the normal flow for each box: enable Remote Play on the console, get the PSN Account ID (<a href="https://chiaki-ng.com/psn-account-id-guide/">Account ID guide</a>), enter the 8-digit PIN or use pinless local registration. Full steps: <a href="https://chiaki-ng.com/setup-guide/">setup guide</a>. Registered consoles all appear in chiaki-ng&#8217;s main window — double-click whichever you want to play.</p>
<h2>PS4 + PS5 on the Same Network</h2>
<p>No conflict: the two generations use the same discovery and registration protocol. Practical notes:</p>
<ul>
<li>Give each console a <strong>static local IP or DHCP reservation</strong> on your router so manual-IP fallback keeps working after reboots.</li>
<li>Rest-mode wake works for both — configure each console&#8217;s power-saving settings individually.</li>
<li>PS4 tops out at 1080p remote play; PS5 can go higher. Set per-console resolution in chiaki-ng&#8217;s settings.</li>
</ul>
<h2>Family Accounts: One Registration Per Profile</h2>
<p>The PSN Account ID is tied to a PSN profile, not to the hardware. If two people share one PS5 with separate PSN accounts, each person registers the same console under their own profile — chiaki-ng stores both registrations and you choose at connect time.</p>
<div class="cng-note"><strong>Switching:</strong> disconnect from one console before connecting to another. chiaki-ng streams one console at a time per client window — there is no picture-in-picture multi-console view.</div>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>Can I register two PS5s in chiaki-ng?</h3>
<p>Yes. Register each console separately — they both appear in the main window and you double-click whichever you want to stream from.</p>
<h3>Do my family members need separate registrations?</h3>
<p>Yes. The Account ID is per PSN profile, so each person registers the console under their own profile. Registrations are stored side by side.</p>
<h3>Can I mix a PS4 and a PS5?</h3>
<p>Yes, they coexist fine on the same network. Register each one; note the PS4 caps remote play at 1080p while the PS5 can go higher.</p>
<h3>Can I stream from two consoles at the same time?</h3>
<p>No — one stream at a time per chiaki-ng window. Disconnect from one before connecting to the other.</p>
</div>
<div class="cng-disc">Chiaki-ng.com is an independent, unofficial resource site. Chiaki-ng is free and open-source software (GNU AGPLv3) built by its community contributors. This site is not affiliated with, endorsed by, or connected to Sony Interactive Entertainment.</div>
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			</item>
		<item>
		<title>Chiaki-ng Over Mobile Data – Remote Play While Traveling</title>
		<link>https://chiaki-ng.com/chiaki-ng-mobile-data/</link>
					<comments>https://chiaki-ng.com/chiaki-ng-mobile-data/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:39:00 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/chiaki-ng-mobile-data/</guid>

					<description><![CDATA[Yes — chiaki-ng works over mobile data and hotel Wi-Fi, as long as your PS5 is reachable over the internet. Register the console over PSN (or set up port forwarding) before you leave, put the console in rest mode with network wake enabled, and budget your bitrate: mobile connections reward conservative settings. How Much Data...]]></description>
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<p><strong>Yes — chiaki-ng works over mobile data and hotel Wi-Fi, as long as your PS5 is reachable over the internet.</strong> Register the console over PSN (or set up port forwarding) before you leave, put the console in rest mode with network wake enabled, and budget your bitrate: mobile connections reward conservative settings.</p>
<h2>How Much Data Does It Use? (The Math)</h2>
<p>Estimate data per hour from your bitrate setting:</p>
<div class="cng-code">GB per hour ≈ bitrate (Mbps) × 3600 ÷ 8 ÷ 1000</div>
<table>
<tr>
<th>Bitrate setting</th>
<th>≈ Data per hour</th>
<th>Looks like</th>
</tr>
<tr>
<td>5 Mbps</td>
<td>≈ 2.25 GB</td>
<td>720p, smooth on phone screens</td>
</tr>
<tr>
<td>10 Mbps</td>
<td>≈ 4.5 GB</td>
<td>1080p-ish, good balance</td>
</tr>
<tr>
<td>15 Mbps (default)</td>
<td>≈ 6.75 GB</td>
<td>Full default quality — heavy on capped plans</td>
</tr>
</table>
<div class="cng-note"><strong>Travel strategy:</strong> start at 720p / 5–8 Mbps. On a phone screen the difference vs 1080p is small, but the data savings — and the stability on shaky hotel Wi-Fi — are huge. Raise it only if the connection is clearly solid.</div>
<h2>Before You Leave Home</h2>
<ul>
<li><strong>Register over PSN</strong> (not just local discovery) so the console is reachable from outside — see <a href="https://chiaki-ng.com/remote-play-over-internet/">remote play over the internet</a>.</li>
<li><strong>Enable rest-mode wake:</strong> PS5 Settings → System → Power Saving → Features Available in Rest Mode → Stay Connected to the Internet + Enable Turning On PS5 from Network. Full walkthrough: <a href="https://chiaki-ng.com/wake-ps5-remotely/">wake &amp; sleep remotely</a>.</li>
<li><strong>Wire the PS5</strong> to your home router. Your home upload is the bottleneck for the whole trip.</li>
</ul>
<h2>Hotel &amp; Campus Wi-Fi: The Honest VPN Note</h2>
<p>Many hotel and campus networks block the ports remote play needs. A VPN won&#8217;t make your stream <em>faster</em> — it adds latency — but it can make a blocked network <em>connect at all</em> by tunneling past the firewall. That&#8217;s the only honest reason to use one here. Our <a href="https://chiaki-ng.com/best-vpn-for-remote-play/">VPN guide for remote play</a> covers which services to consider and keeps the same honest framing.</p>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>How much mobile data does chiaki-ng use per hour?</h3>
<p>It depends entirely on your bitrate: roughly 2.25 GB/hour at 5 Mbps, 4.5 GB/hour at 10 Mbps, 6.75 GB/hour at the 15 Mbps default. Use the formula bitrate × 3600 ÷ 8 ÷ 1000 to estimate any setting.</p>
<h3>Can I play on hotel Wi-Fi?</h3>
<p>Sometimes — many hotel networks block remote play ports or throttle UDP. If it won&#8217;t connect, a VPN can tunnel past the block (it won&#8217;t make it faster, just possible). See our VPN guide.</p>
<h3>Will my PS5 wake from rest mode while I&#8217;m away?</h3>
<p>Yes, if rest-mode network wake is enabled before you leave (Stay Connected to the Internet + Enable Turning On PS5 from Network). Test it once from your phone on mobile data before the trip.</p>
<h3>Is 5G latency good enough for action games?</h3>
<p>Honestly: fine for slower-paced games, rough for competitive shooters or fighting games. Mobile latency is higher and spikier than home Wi-Fi — set expectations accordingly and stick to 720p.</p>
<h3>Does chiaki-ng use more data than Sony&#8217;s official app?</h3>
<p>Roughly the same at the same bitrate. chiaki-ng&#8217;s advantage is the precise bitrate slider (1 Mbps steps), which lets you tune data usage exactly to your plan.</p>
</div>
<div class="cng-disc">Chiaki-ng.com is an independent, unofficial resource site. Chiaki-ng is free and open-source software (GNU AGPLv3) built by its community contributors. This site is not affiliated with, endorsed by, or connected to Sony Interactive Entertainment.</div>
</div>
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		<item>
		<title>Chiaki-ng on Bazzite OS – Setup Guide</title>
		<link>https://chiaki-ng.com/chiaki-ng-bazzite/</link>
					<comments>https://chiaki-ng.com/chiaki-ng-bazzite/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:38:55 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/chiaki-ng-bazzite/</guid>

					<description><![CDATA[On Bazzite OS, chiaki-ng installs exactly like it does on the Steam Deck: via Flatpak from Flathub. Bazzite is a Fedora-based, SteamOS-like Linux distro, and the chiaki-ng Flatpak (io.github.streetpea.Chiaki4deck) is distro-agnostic — if it runs on Deck, it runs on Bazzite. Install via Flatpak Bazzite ships with Flatpak and Flathub ready. In a terminal: flatpak...]]></description>
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<p><strong>On Bazzite OS, chiaki-ng installs exactly like it does on the Steam Deck: via Flatpak from Flathub.</strong> Bazzite is a Fedora-based, SteamOS-like Linux distro, and the chiaki-ng Flatpak (<code>io.github.streetpea.Chiaki4deck</code>) is distro-agnostic — if it runs on Deck, it runs on Bazzite.</p>
<h2>Install via Flatpak</h2>
<p>Bazzite ships with Flatpak and Flathub ready. In a terminal:</p>
<div class="cng-code">flatpak install flathub io.github.streetpea.Chiaki4deck</div>
<p>Or install it graphically from the software center (search &#8220;Chiaki&#8221;). Then register your console exactly as in our <a href="https://chiaki-ng.com/setup-guide/">setup guide</a> — the app is identical.</p>
<h2>What Carries Over from Steam Deck</h2>
<table>
<tr>
<th>Deck-verified tip</th>
<th>On Bazzite</th>
</tr>
<tr>
<td>PipeWire required for DualSense haptics</td>
<td>Same — Bazzite uses PipeWire by default, so haptics should work out of the box</td>
</tr>
<tr>
<td>Vulkan 1.2+ GPU requirement</td>
<td>Same — keep your GPU drivers current</td>
</tr>
<tr>
<td>Game mode via Steam</td>
<td>Bazzite ships a Steam game-mode session; add chiaki-ng as a non-Steam game like on Deck (see <a href="https://chiaki-ng.com/steam-deck-game-mode-setup/">Deck game-mode guide</a> for the pattern)</td>
</tr>
<tr>
<td>720p/60 for handhelds</td>
<td>Same logic applies on handheld PCs running Bazzite</td>
</tr>
</table>
<div class="cng-note"><strong>Distro quirks:</strong> Bazzite is community-maintained and updates aggressively. If a system update breaks the Flatpak&#8217;s controller access, the usual fix is the same as on any Flatpak system: check Flatpak permissions and PipeWire status. Details beyond this are subject to your exact Bazzite image — treat edge cases as &#8220;verify on your setup&#8221;.</div>
<p>New to chiaki-ng on Linux generally? Start with <a href="https://chiaki-ng.com/steam-deck-linux/">Chiaki-ng on Steam Deck &amp; Linux</a> — everything there applies.</p>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>Does chiaki-ng officially support Bazzite?</h3>
<p>There are no per-distro builds — the Flatpak on Flathub is the official Linux distribution method and it is distro-agnostic. It works on Bazzite the same as on Deck.</p>
<h3>Is installing on Bazzite the same as on Steam Deck?</h3>
<p>Essentially yes: same Flatpak, same app, same registration flow. Bazzite even shares Deck&#8217;s PipeWire-by-default setup, so DualSense haptics work without extra steps.</p>
<h3>Can I use Bazzite&#8217;s game mode with chiaki-ng?</h3>
<p>Bazzite ships a Steam game-mode session. Add chiaki-ng as a non-Steam game following the same pattern as our Deck game-mode guide — subject to verification on your image.</p>
<h3>Do I need PipeWire for controller haptics?</h3>
<p>Yes — same requirement as Deck and desktop Linux. Bazzite uses PipeWire by default, so you&#8217;re covered unless you&#8217;ve changed the audio stack.</p>
</div>
<div class="cng-disc">Chiaki-ng.com is an independent, unofficial resource site. Chiaki-ng is free and open-source software (GNU AGPLv3) built by its community contributors. This site is not affiliated with, endorsed by, or connected to Sony Interactive Entertainment.</div>
</div>
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		<item>
		<title>Chiaki-ng on Android TV – Stream PS5 to Your Second TV</title>
		<link>https://chiaki-ng.com/chiaki-ng-on-android-tv/</link>
					<comments>https://chiaki-ng.com/chiaki-ng-on-android-tv/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:38:50 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/chiaki-ng-on-android-tv/</guid>

					<description><![CDATA[Straight talk: chiaki-ng has no official Android TV build — it has no official Android build at all. But you can still stream your PS5 to a second TV: install the original Chiaki Android app from Google Play on your Android TV / Chromecast / Fire TV stick, register your console once, and pair a...]]></description>
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<div class="cng-wrap">
<p><strong>Straight talk: chiaki-ng has no official Android TV build</strong> — it has no official Android build at all. But you can still stream your PS5 to a second TV: install the <strong>original Chiaki Android app</strong> from Google Play on your Android TV / Chromecast / Fire TV stick, register your console once, and pair a controller over Bluetooth.</p>
<div class="cng-warn"><strong>Why not chiaki-ng here?</strong> The chiaki-ng project ships desktop and Switch builds only. The original Chiaki project (now in maintenance mode) is the one with an official Android app — and its TV support is exactly what this use case needs. Our <a href="https://chiaki-ng.com/android/">Android status page</a> explains all your mobile options honestly.</div>
<h2>Setup in 4 Steps</h2>
<h3>1. Install the Chiaki Android app on your TV device</h3>
<p>On Android TV / Google TV, open the Play Store and install <strong>Chiaki</strong> (package <code>com.metallic.chiaki</code>). On Fire TV sticks, sideload the APK from a trusted source — the app is open source, so prefer the project&#8217;s own releases.</p>
<h3>2. Register your console (do this on your home network first)</h3>
<p>Same process as anywhere: enable Remote Play on the PS5/PS4, get your PSN Account ID, enter the 8-digit PIN. Follow our <a href="https://chiaki-ng.com/setup-guide/">setup guide</a> — the steps are identical, only the app is different.</p>
<h3>3. Pair a controller via Bluetooth</h3>
<p>Put your DualSense/DualShock in pairing mode and pair it in the Android TV Bluetooth settings. The Chiaki app maps PlayStation buttons natively, so no remapping is needed for basic play.</p>
<h3>4. Mind the network</h3>
<p>Wire your PS5 to the router with Ethernet — this matters more than anything on the TV side. If the TV device is on Wi-Fi, use 5GHz. TV sticks with weak Wi-Fi antennas are the #1 cause of stutter here.</p>
<h2>When This Setup Shines</h2>
<p>The classic scenario: <a href="https://chiaki-ng.com/remote-play-while-someone-uses-tv/">someone else is using the main TV</a> and you want to keep playing in the bedroom. A $30–50 TV stick plus a controller you already own turns any spare TV into a PS5 screen — no moving the console, no long HDMI cable.</p>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>Is there an official chiaki-ng app for Android TV?</h3>
<p>No. chiaki-ng has never published any Android build. For Android TV, use the original Chiaki Android app from Google Play — it&#8217;s the official, open-source option for this platform.</p>
<h3>Can I sideload a chiaki-ng APK on my TV instead?</h3>
<p>Community forks (e.g. chiaki-ng-android-extended) publish APKs you could sideload, but they are phone-oriented builds, not TV-optimized, and sideloading on TV devices is fiddly. The original Chiaki app is the smoother path — marked as &#8220;subject to verification&#8221; if you go the sideload route.</p>
<h3>Can I use my DualSense controller with Android TV?</h3>
<p>Yes. Put the DualSense in pairing mode (hold PS + Create until the light bar blinks) and pair it in the TV&#8217;s Bluetooth settings. It works as a standard gamepad.</p>
<h3>Will it work well over Wi-Fi?</h3>
<p>It can, but wire the PS5 to the router — that single change fixes most stutter. Keep the TV stick on 5GHz Wi-Fi and close to the router if you can&#8217;t wire it.</p>
</div>
<div class="cng-disc">Chiaki-ng.com is an independent, unofficial resource site. Chiaki-ng is free and open-source software (GNU AGPLv3) built by its community contributors. This site is not affiliated with, endorsed by, or connected to Sony Interactive Entertainment.</div>
</div>
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			</item>
		<item>
		<title>Chiaki-ng Config Files – Location, Backup &#038; Migration</title>
		<link>https://chiaki-ng.com/chiaki-ng-config-files/</link>
					<comments>https://chiaki-ng.com/chiaki-ng-config-files/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:35:47 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/chiaki-ng-config-files/</guid>

					<description><![CDATA[Chiaki-ng stores your registered consoles, Account IDs and preferences in a local config folder. Back it up before reinstalling or moving to a new machine and you&#8217;ll skip re-registering every console. Exact paths vary by install method — here&#8217;s where to look on each platform. Where the Config Lives Install method Where to look Flatpak...]]></description>
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<div class="cng-wrap">
<p>Chiaki-ng stores your registered consoles, Account IDs and preferences in a <strong>local config folder</strong>. Back it up before reinstalling or moving to a new machine and you&#8217;ll <strong>skip re-registering every console</strong>. Exact paths vary by install method — here&#8217;s where to look on each platform.</p>
<h2>Where the Config Lives</h2>
<table>
<tr>
<th>Install method</th>
<th>Where to look</th>
</tr>
<tr>
<td>Flatpak (Linux / Steam Deck)</td>
<td>
<div class="cng-code">~/.var/app/io.github.streetpea.Chiaki4deck/config/Chiaki/</div>
</td>
</tr>
<tr>
<td>Windows portable ZIP</td>
<td>Inside the extracted folder, next to the executable</td>
</tr>
<tr>
<td>Windows installer / macOS / AppImage</td>
<td>Your OS&#8217;s standard per-user config location — if unsure, check the app&#8217;s Settings for any path display, or search your home folder for a <code>Chiaki</code> directory</td>
</tr>
</table>
<div class="cng-warn"><strong>Paths change between versions.</strong> If the folders above don&#8217;t match your install, don&#8217;t guess — look for a <code>Chiaki</code> folder under your user&#8217;s config/app-data directories, or ask in the project&#8217;s GitHub discussions with your version number.</div>
<h2>Backup &amp; Migration</h2>
<ol>
<li><strong>Close chiaki-ng completely</strong> first — copying while it runs can grab half-written files.</li>
<li>Copy the whole <code>Chiaki</code> config folder to a USB stick, cloud drive, or your new machine.</li>
<li>On the new machine, install chiaki-ng first, run it once (so it creates its folders), close it, then overwrite with your backup.</li>
<li>Reopen — your consoles and registrations should be there, no PINs needed.</li>
</ol>
<h2>Streamer Privacy Option</h2>
<p>Since v1.9.7, chiaki-ng has a <strong>streamer option</strong> that hides sensitive info (like Account IDs) from the UI — useful if you share your screen on stream or in videos. Look for it in Settings; the exact label varies by version, so use the in-app settings search if you can&#8217;t spot it.</p>
<p>Setting up from scratch instead? Follow the <a href="https://chiaki-ng.com/setup-guide/">setup guide</a>.</p>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>Where are chiaki-ng config files stored?</h3>
<p>It depends on install method. Flatpak (Linux/Deck): <code>~/.var/app/io.github.streetpea.Chiaki4deck/config/Chiaki/</code>. Portable ZIP: next to the exe. Others: your OS&#8217;s standard per-user config location — search your home folder for a Chiaki directory.</p>
<h3>How do I move chiaki-ng to a new computer without re-registering?</h3>
<p>Install chiaki-ng on the new machine, run once, close it, then copy your old Chiaki config folder over. Your consoles and registrations come along — no PINs needed.</p>
<h3>Will I lose my registrations if I reinstall?</h3>
<p>Only if you also delete the config folder. A plain reinstall keeps settings; a &#8216;clean&#8217; reinstall (config deleted) starts fresh. Back up first.</p>
<h3>How do I hide my Account ID when streaming?</h3>
<p>Enable the streamer privacy option in Settings (added v1.9.7) — it hides sensitive info from the UI. Exact label varies by version; use in-app settings search.</p>
</div>
<div class="cng-disc">Chiaki-ng.com is an independent, unofficial resource site. Chiaki-ng is free and open-source software (GNU AGPLv3) built by its community contributors. This site is not affiliated with, endorsed by, or connected to Sony Interactive Entertainment.</div>
</div>
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			</item>
		<item>
		<title>How to Cleanly Uninstall Chiaki-ng (Windows, Mac, Linux)</title>
		<link>https://chiaki-ng.com/chiaki-ng-uninstall/</link>
					<comments>https://chiaki-ng.com/chiaki-ng-uninstall/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:35:42 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/chiaki-ng-uninstall/</guid>

					<description><![CDATA[Uninstalling chiaki-ng is a one-liner on every platform — winget, Homebrew and Flatpak each remove it cleanly. If you&#8217;re reinstalling to fix a stubborn problem, also clear the leftover config folder so the fresh install starts truly clean instead of inheriting the broken settings. Windows If installed via winget: winget uninstall &#8211;id=StreetPea.chiaki-ng -e Via Chocolatey:...]]></description>
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<div class="cng-wrap">
<p>Uninstalling chiaki-ng is a one-liner on every platform — winget, Homebrew and Flatpak each remove it cleanly. <strong>If you&#8217;re reinstalling to fix a stubborn problem, also clear the leftover config folder</strong> so the fresh install starts truly clean instead of inheriting the broken settings.</p>
<h2>Windows</h2>
<p>If installed via winget:</p>
<div class="cng-code">winget uninstall &#8211;id=StreetPea.chiaki-ng -e</div>
<p>Via Chocolatey:</p>
<div class="cng-code">choco uninstall chiaki-ng</div>
<p>Portable ZIP? Just delete the extracted folder — it keeps everything inside its own directory. The installer version can also be removed from <strong>Settings → Apps</strong> like any normal program.</p>
<h2>macOS</h2>
<p>If installed via Homebrew:</p>
<div class="cng-code">brew uninstall &#8211;cask streetpea/streetpea/chiaki-ng</div>
<p>DMG install? Drag <strong>Chiaki-ng.app</strong> from Applications to the Trash. Either way, check for leftover preferences (see below) if you&#8217;re reinstalling to fix an issue.</p>
<h2>Linux</h2>
<p>Flatpak:</p>
<div class="cng-code">flatpak uninstall io.github.streetpea.Chiaki4deck</div>
<p>AppImage: just delete the <code>.AppImage</code> file — there&#8217;s nothing else installed. Add <code>--delete-data</code> to the flatpak command if you also want the app&#8217;s user data gone.</p>
<h2>Clear Leftover Config (For a Truly Fresh Reinstall)</h2>
<p>Uninstallers remove the app, not your settings. If you&#8217;re reinstalling because something is broken, delete (or rename, as a backup) the config folder too — exact location depends on install method; see our <a href="https://chiaki-ng.com/chiaki-ng-config-files/">config files guide</a> for where to look on each platform. Rename rather than delete if you might want your console registrations back.</p>
<div class="cng-note"><strong>Reinstalling?</strong> Grab the latest build from our <a href="https://chiaki-ng.com/download/">download page</a> and follow the <a href="https://chiaki-ng.com/update-chiaki-ng/">update guide</a> to get current. Still broken after a clean reinstall? Work through the <a href="https://chiaki-ng.com/troubleshooting/">troubleshooting hub</a>.</div>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>How do I uninstall chiaki-ng on Windows?</h3>
<p>winget: <code>winget uninstall --id=StreetPea.chiaki-ng -e</code>. Chocolatey: <code>choco uninstall chiaki-ng</code>. Portable ZIP: delete the folder. Or remove it from Settings → Apps.</p>
<h3>How do I uninstall chiaki-ng on Mac?</h3>
<p>Homebrew: <code>brew uninstall --cask streetpea/streetpea/chiaki-ng</code>. DMG: drag Chiaki-ng.app from Applications to Trash.</p>
<h3>How do I uninstall chiaki-ng on Linux?</h3>
<p>Flatpak: <code>flatpak uninstall io.github.streetpea.Chiaki4deck</code> (add <code>--delete-data</code> to remove user data too). AppImage: delete the file.</p>
<h3>Will uninstalling delete my console registrations?</h3>
<p>The app uninstall removes the program; your registrations live in the config folder, which usually survives. Delete/rename the config folder too if you want a completely fresh start — see the <a href="https://chiaki-ng.com/chiaki-ng-config-files/">config files guide</a>.</p>
</div>
<div class="cng-disc">Chiaki-ng.com is an independent, unofficial resource site. Chiaki-ng is free and open-source software (GNU AGPLv3) built by its community contributors. This site is not affiliated with, endorsed by, or connected to Sony Interactive Entertainment.</div>
</div>
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			</item>
		<item>
		<title>PSN Account ID for Chiaki-ng – What It Is &#038; How to Get It</title>
		<link>https://chiaki-ng.com/psn-account-id-guide/</link>
					<comments>https://chiaki-ng.com/psn-account-id-guide/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:35:37 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/psn-account-id-guide/</guid>

					<description><![CDATA[Your PSN Account ID is a Base64 token that identifies your PlayStation Network profile — not your password, not your username, not your email. Chiaki-ng asks for it once, when you register your console. Since v1.6.0, the easiest way to get it is the built-in PlayStation login inside the app — no scripts, no packet...]]></description>
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<p>Your <strong>PSN Account ID</strong> is a Base64 token that identifies your PlayStation Network profile — <strong>not your password, not your username, not your email</strong>. Chiaki-ng asks for it once, when you register your console. Since v1.6.0, the easiest way to get it is the <strong>built-in PlayStation login inside the app</strong> — no scripts, no packet sniffing.</p>
<h2>What Exactly Is It?</h2>
<p>It&#8217;s a fixed, Base64-encoded identifier Sony assigns to your PSN account. Chiaki-ng uses it to map your user profile across streaming sessions (saves, profiles, entitlements). You enter it during registration; the app stores it locally afterward. It is <em>not</em> a secret like a password — but treat it as personal anyway and don&#8217;t post it publicly.</p>
<h2>Method 1: In-App PlayStation Login (Recommended)</h2>
<ol>
<li>Open chiaki-ng and start the console registration flow.</li>
<li>When asked for the Account ID, use the <strong>built-in PlayStation login</strong> option (added in v1.6.0).</li>
<li>Sign in with your PSN credentials in the app&#8217;s login window — the app fetches the Account ID for you automatically.</li>
</ol>
<div class="cng-note"><strong>Is the in-app login safe?</strong> It talks to Sony&#8217;s servers directly inside the app — your password never touches this website or any third party. More on the security model: <a href="https://chiaki-ng.com/is-chiaki-ng-safe/">is chiaki-ng safe?</a></div>
<h2>Method 2: Lookup Script (Manual Alternative)</h2>
<p>The chiaki-ng project ships an open-source lookup script in its <code>scripts/</code> folder on GitHub. It does the same token exchange from a terminal. Use it if you prefer not to log in through the GUI at all.</p>
<h2>Multiple PSN Accounts?</h2>
<p>Each PSN profile needs its <strong>own registration with its own Account ID</strong>. Register each account separately in chiaki-ng; the app keeps the registrations per profile, so family members can each set up their own. Switching users on the console means re-registering with that user&#8217;s Account ID.</p>
<h2>Where Is It Stored?</h2>
<p>Locally, in chiaki-ng&#8217;s config on your device — it never leaves your machine except to talk to your console and Sony during registration. Backing up your config (see <a href="https://chiaki-ng.com/chiaki-ng-config-files/">config files guide</a>) preserves it across reinstalls. Full walkthrough of the whole process: <a href="https://chiaki-ng.com/setup-guide/">setup guide</a>.</p>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>What is my PSN Account ID?</h3>
<p>A Base64-encoded token identifying your PlayStation Network profile. It&#8217;s not your password or username — chiaki-ng needs it once during console registration to map your profile across sessions.</p>
<h3>How do I find my PSN Account ID for chiaki-ng?</h3>
<p>Easiest: use the built-in PlayStation login in chiaki-ng&#8217;s registration dialog (v1.6.0+) — the app fetches it automatically. Alternative: the open-source lookup script in the project&#8217;s scripts/ folder on GitHub.</p>
<h3>Is it safe to enter my PSN login in chiaki-ng?</h3>
<p>The in-app login talks to Sony directly; your password never goes to this website or any third party. Chiaki-ng is open-source (AGPLv3), so the code is auditable. Details: <a href="https://chiaki-ng.com/is-chiaki-ng-safe/">is chiaki-ng safe?</a></p>
<h3>Do I need a new Account ID for each PSN user?</h3>
<p>Yes — each PSN profile has its own Account ID and needs its own console registration in chiaki-ng.</p>
<h3>I changed my PSN password — do I need a new Account ID?</h3>
<p>No. The Account ID is tied to the account, not the password. It stays the same.</p>
</div>
<div class="cng-disc">Chiaki-ng.com is an independent, unofficial resource site. Chiaki-ng is free and open-source software (GNU AGPLv3) built by its community contributors. This site is not affiliated with, endorsed by, or connected to Sony Interactive Entertainment.</div>
</div>
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			</item>
		<item>
		<title>Chiaki-ng Audio Settings Explained – Fix Delay, Crackling &#038; Mic Issues</title>
		<link>https://chiaki-ng.com/chiaki-ng-audio-settings/</link>
					<comments>https://chiaki-ng.com/chiaki-ng-audio-settings/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:35:31 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/chiaki-ng-audio-settings/</guid>

					<description><![CDATA[Most chiaki-ng audio problems — crackling, delay, or a dead microphone — come down to three things: the audio buffer size slider (adjustable in 10 ms steps), your output device choice, and on Linux, whether PipeWire is running. One hard truth up front: Bluetooth audio adds latency no setting can remove — wire up if...]]></description>
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<p>Most chiaki-ng audio problems — <strong>crackling, delay, or a dead microphone</strong> — come down to three things: the <strong>audio buffer size slider</strong> (adjustable in 10 ms steps), your <strong>output device choice</strong>, and on Linux, whether <strong>PipeWire</strong> is running. One hard truth up front: <strong>Bluetooth audio adds latency no setting can remove</strong> — wire up if timing matters.</p>
<h2>1. Audio Buffer Size (The Crackling Fix)</h2>
<p>Chiaki-ng exposes the audio buffer as a slider in <strong>Settings → Audio</strong>, adjustable in <strong>10 ms increments</strong>. A bigger buffer resists network jitter (less crackling); a smaller buffer means less delay. Start at the default, and if you hear crackling, raise it 10–20 ms at a time until it&#8217;s clean. If audio feels late, lower it — but expect crackling to return on rough networks. For the full troubleshooting flow see <a href="https://chiaki-ng.com/fix-audio-crackling/">fix audio crackling</a>.</p>
<h2>2. Output Device: Bluetooth Is the Latency Trap</h2>
<table>
<tr>
<th>Connection</th>
<th>Typical added latency</th>
<th>Verdict for remote play</th>
</tr>
<tr>
<td>Wired / 3.5 mm</td>
<td>~0 ms</td>
<td>Best — use this for competitive games</td>
</tr>
<tr>
<td>2.4 GHz wireless dongle</td>
<td>Low (~20–40 ms)</td>
<td>Fine for most play</td>
</tr>
<tr>
<td>Bluetooth</td>
<td>High (100–250+ ms, codec-dependent)</td>
<td>You&#8217;ll feel the lag — avoid for timing-sensitive games</td>
</tr>
</table>
<p>This isn&#8217;t a chiaki-ng flaw — it&#8217;s physics plus Bluetooth codecs. If your Bluetooth headset feels &#8220;behind&#8221; the action, that&#8217;s why. Our <a href="https://chiaki-ng.com/best-headsets-for-remote-play/">headset picks for remote play</a> favor low-latency options.</p>
<h2>3. Microphone Input</h2>
<p>Chiaki-ng reworked its microphone path (v1.10.0) for better reliability. If your mic doesn&#8217;t work in party chat: check <strong>Settings → Audio</strong> for the input device selector (exact labels vary by version — use the in-app panel), make sure the OS hasn&#8217;t muted the mic for the app, and on Windows check the privacy setting that lets desktop apps access the microphone.</p>
<h2>4. Linux: PipeWire Required</h2>
<p>On Linux, chiaki-ng needs <strong>PipeWire</strong> running — it&#8217;s also what enables DualSense haptic feedback. No PipeWire, no rumble. Most modern distros ship it by default; if audio is broken on an older setup, that&#8217;s the first thing to check. (Flatpak users have a PulseAudio fallback flag, but it disables haptics — see <a href="https://chiaki-ng.com/steam-deck-linux/">Linux &amp; Deck guide</a>.)</p>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>Why is chiaki-ng audio crackling?</h3>
<p>Usually network jitter starving a too-small audio buffer. Raise the audio buffer size slider in Settings → Audio in 10 ms steps until it&#8217;s clean. Full walkthrough: <a href="https://chiaki-ng.com/fix-audio-crackling/">fix audio crackling</a>.</p>
<h3>Why does audio feel delayed?</h3>
<p>Check your output device first — Bluetooth headsets add 100–250+ ms that no setting removes. Switch to wired or a 2.4 GHz dongle headset, then try lowering the audio buffer.</p>
<h3>Does chiaki-ng support microphone / voice chat?</h3>
<p>Yes — the mic path was reworked in v1.10.0. Select the input in Settings → Audio and make sure the OS allows the app microphone access.</p>
<h3>Why is there no audio on Linux?</h3>
<p>Chiaki-ng needs PipeWire on Linux. If it&#8217;s missing or not running, audio (and DualSense haptics) won&#8217;t work. Install/enable PipeWire via your distro&#8217;s packages.</p>
<h3>What&#8217;s the best headset for chiaki-ng?</h3>
<p>Wired or 2.4 GHz wireless — avoid Bluetooth for latency. See our <a href="https://chiaki-ng.com/best-headsets-for-remote-play/">headset recommendations</a>.</p>
</div>
<div class="cng-disc">Chiaki-ng.com is an independent, unofficial resource site. Chiaki-ng is free and open-source software (GNU AGPLv3) built by its community contributors. This site is not affiliated with, endorsed by, or connected to Sony Interactive Entertainment.</div>
</div>
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   "name": "What's the best headset for chiaki-ng?",
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			</item>
		<item>
		<title>Chiaki-ng Keyboard Shortcuts &#038; Fullscreen Guide</title>
		<link>https://chiaki-ng.com/chiaki-ng-keyboard-shortcuts/</link>
					<comments>https://chiaki-ng.com/chiaki-ng-keyboard-shortcuts/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:35:26 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/chiaki-ng-keyboard-shortcuts/</guid>

					<description><![CDATA[Every chiaki-ng keyboard shortcut lives inside the app: open Settings → Shortcuts to see the full list for your version — and remap anything you don&#8217;t like. Bindings can change between releases, so treat the in-app panel as the source of truth, not a blog post. Below is how to find what you need plus...]]></description>
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<p><strong>Every chiaki-ng keyboard shortcut lives inside the app: open Settings → Shortcuts</strong> to see the full list for your version — and remap anything you don&#8217;t like. Bindings can change between releases, so treat the in-app panel as the source of truth, not a blog post. Below is how to find what you need plus the universal tricks that work regardless of version.</p>
<h2>The Only Table You Need</h2>
<table>
<tr>
<th>What you want</th>
<th>Where to find / set it</th>
</tr>
<tr>
<td>Toggle fullscreen</td>
<td>Settings → Shortcuts (commonly F11 on desktop builds — confirm in your version&#8217;s panel)</td>
</tr>
<tr>
<td>All stream controls (mute, etc.)</td>
<td>Settings → Shortcuts — every bind listed and remappable there</td>
</tr>
<tr>
<td>Controller button mapping</td>
<td>Settings → Controllers — separate from keyboard shortcuts</td>
</tr>
<tr>
<td>Stream overlay / stats toggle</td>
<td>Settings → Stream or the in-stream menu (menu layout varies by version — check in-app)</td>
</tr>
</table>
<div class="cng-warn"><strong>Don&#8217;t trust shortcut lists from random sites</strong> (including this page&#8217;s examples): chiaki-ng&#8217;s bindings have changed across releases. If a shortcut &#8220;doesn&#8217;t work&#8221;, the in-app Shortcuts panel shows the real one for your build.</div>
<h2>Fullscreen the Reliable Way</h2>
<ul>
<li><strong>Use the in-app fullscreen toggle</strong> (Settings → Shortcuts) rather than maximizing the window — true fullscreen reduces input lag slightly and hides the OS chrome.</li>
<li>On Windows, <strong>Win + Shift + ←/→</strong> moves the window between monitors if fullscreen lands on the wrong display.</li>
<li>On Steam Deck in desktop mode, hold the <strong>Options/Menu button</strong> for the controller-mode overlay if the mouse disappears.</li>
<li>Streaming to a TV via laptop? Set the laptop to &#8220;second screen only&#8221; (Win + P) so the stream gets the full GPU.</li>
</ul>
<h2>Remapping Tips</h2>
<p>Pick bindings that don&#8217;t collide with your OS or handheld companion app (Armoury Crate, Legion Space). If a shortcut stops working after an update, check the Shortcuts panel first — defaults occasionally change. For the initial setup walkthrough see our <a href="https://chiaki-ng.com/setup-guide/">setup guide</a>.</p>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>How do I fullscreen chiaki-ng?</h3>
<p>Use the fullscreen toggle listed in Settings → Shortcuts (commonly F11 on desktop builds). True fullscreen is better than a maximized window — slightly less input lag and no OS chrome.</p>
<h3>Where is the full shortcut list?</h3>
<p>Inside the app: Settings → Shortcuts. That&#8217;s the authoritative list for your exact version, and you can remap anything there.</p>
<h3>Can I remap keyboard shortcuts?</h3>
<p>Yes — the Shortcuts panel lets you change bindings. Avoid collisions with OS-level hotkeys and handheld companion apps.</p>
<h3>Do shortcuts work on Steam Deck?</h3>
<p>In desktop mode, yes like any Linux app. In game mode, use Steam Input controller bindings instead — see our <a href="https://chiaki-ng.com/steam-deck-game-mode-setup/">Deck game mode guide</a>.</p>
</div>
<div class="cng-disc">Chiaki-ng.com is an independent, unofficial resource site. Chiaki-ng is free and open-source software (GNU AGPLv3) built by its community contributors. This site is not affiliated with, endorsed by, or connected to Sony Interactive Entertainment.</div>
</div>
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			</item>
		<item>
		<title>Can You Remote Play While Someone Else Watches TV? Yes – Here’s How</title>
		<link>https://chiaki-ng.com/remote-play-while-someone-uses-tv/</link>
					<comments>https://chiaki-ng.com/remote-play-while-someone-uses-tv/#respond</comments>
		
		<dc:creator><![CDATA[Admin]]></dc:creator>
		<pubDate>Thu, 15 Oct 2026 04:35:21 +0000</pubDate>
				<category><![CDATA[Guides]]></category>
		<guid isPermaLink="false">https://chiaki-ng.com/remote-play-while-someone-uses-tv/</guid>

					<description><![CDATA[Yes. Remote Play streams your PS5/PS4 session to another device — your phone, laptop, Deck or Portal — while the TV itself is free. The trick is embarrassingly simple: the other person switches the TV to a different HDMI input (cable box, streaming stick, another console). Your game keeps running on the PlayStation; they watch...]]></description>
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<p><strong>Yes.</strong> Remote Play streams your PS5/PS4 session to another device — your phone, laptop, Deck or Portal — while the TV itself is free. The trick is embarrassingly simple: <strong>the other person switches the TV to a different HDMI input</strong> (cable box, streaming stick, another console). Your game keeps running on the PlayStation; they watch whatever they want. Everyone wins.</p>
<h2>Why This Works</h2>
<p>Remote Play takes over your PlayStation <em>user session</em>, not the TV. The console doesn&#8217;t care which HDMI input the TV is showing — it keeps rendering your game and streaming it over the network. The TV is just a display; once the other person switches it away from the PS5&#8217;s input, your stream is unaffected.</p>
<h2>Do It in 3 Steps</h2>
<ol>
<li><strong>Start your remote play session first</strong> from your device (<a href="https://chiaki-ng.com/setup-guide/">setup guide</a> if you haven&#8217;t registered yet).</li>
<li><strong>Hand over the TV remote.</strong> The other person switches the TV input to their cable box / Fire Stick / Apple TV / whatever.</li>
<li><strong>Wake the console remotely next time</strong> so nobody has to touch the TV at all — see <a href="https://chiaki-ng.com/wake-ps5-remotely/">wake &amp; sleep your PS5 remotely</a>.</li>
</ol>
<h2>The Limits (Read Before You Promise Anything)</h2>
<ul>
<li><strong>The console can&#8217;t do two things at once.</strong> While your remote session runs, the PS5 can&#8217;t play a Blu-ray, run Spotify on the TV, or broadcast — Sony reserves the console for the active session. The other person needs their <em>own</em> source (a separate HDMI input), not the PlayStation.</li>
<li><strong>HDMI-CEC auto-switching.</strong> Some TVs jump back to the PS5 input when the console wakes or sends a signal. If that happens, turn off HDMI-CEC / &#8220;device link&#8221; in the TV&#8217;s settings (exact menu name varies by TV brand — check your TV manual).</li>
<li><strong>Audio.</strong> Your game audio goes to your streaming device, not the TV — the other person hears only their own show. If the TV is still on the PS5 input you&#8217;ll hear the game from the TV speakers too; switch the input and it&#8217;s gone.</li>
<li><strong>One session at a time.</strong> Only one remote play session per console — you can&#8217;t have two people streaming two different games from one PS5.</li>
</ul>
<div class="cng-note"><strong>Pro move:</strong> put the PS5 in rest mode when nobody&#8217;s gaming, and wake it from your phone or Deck when you want to play. The TV never even needs to turn on — see <a href="https://chiaki-ng.com/wake-ps5-remotely/">remote wake &amp; sleep</a>.</div>
<div class="cng-faq">
<h2>Frequently Asked Questions</h2>
<h3>Can someone watch Netflix on the TV while I remote play?</h3>
<p>Yes, if the TV has Netflix on a different input or a separate streaming stick. They switch the TV away from the PS5&#8217;s HDMI input; your remote session keeps running on the console unaffected.</p>
<h3>Will they hear my game audio?</h3>
<p>No — once the TV is switched to another input, its speakers play that input. Your game audio goes to your phone, Deck, laptop or headphones.</p>
<h3>Why does the TV keep switching back to the PS5?</h3>
<p>That&#8217;s HDMI-CEC: the TV auto-switches to whichever device &#8216;woke up&#8217;. Disable HDMI-CEC (sometimes called device link, Anynet+, Bravia Sync) in the TV settings and the TV will stay where you put it.</p>
<h3>Can the PS5 play a Blu-ray while I remote play?</h3>
<p>No. The console is occupied by your remote session and can&#8217;t run a disc, Spotify, or a broadcast at the same time. The other person needs a non-PlayStation video source.</p>
<h3>Can two people remote play different games from one PS5?</h3>
<p>No — one console, one remote session at a time. A second player would need a second console.</p>
</div>
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